Tomorrow, and Tomorrow, and Tomorrow by Gabrielle Zevin is a novel about two friends, video game designers, who find success, joy, and sorrow. Ms. Zevin is a published best-selling American author and screenwriter.
- 416 pages
- Publisher : Knopf
- Language : English
- ISBN-10 : 0593321200
My rating for Tomorrow, and Tomorrow, and Tomorrow – 4
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I’m of the generation that grew up with arcade machines. I probably spent a small fortune in quarters, but was also lucky to have an insider in the industry so, like the protagonist Sam Masur, got a lot of free plays. Unfortunately, I’m no longer an avid gamer, but I do enjoy video games (combat and third-person historical games mostly) to this day.
Time, frankly, is the only limitation.
I also built and designed several web games, and some more complex games which were technically successful, but few have heard of. Games were some of the more complex programs I had to do during my career. They were a lot of fun, but there’s no way I’d want to do that on a daily basis.
However, in Tomorrow, and Tomorrow, and Tomorrow by Gabrielle Zevin, one does not have to have any knowledge of technology in general, or specifically video games to enjoy the book. Nonetheless, knowing the cultural references will certainly enhance the reading, as it would for any book (the title is a line from Shakespeare‘s Macbeth)
This was a very enjoyable yarn, convincing and lovely. A good story, with a bunch of pop-culture references, just enough tech-talk to make sense, but not enough to confuse readers with buzzwords, or to anger techies with wrong information.
The novel is mainly told in a linear progression, but the author’s use of flashbacks is masterfully done. She holds back just enough information for the reader to understand what’s going on and fills it fully later without missing a beat.
I did enjoy the author’s observations about life, love, companionship, and friendship, but at some point, it just became tedious, and somewhat repetitive. The strong beginning fell apart somewhere in the last third of the book, however, the novel is very readable nonetheless.
Sam Masur, a handicapped Jewish Harvard student, stumbles into his childhood friend Sadie Green. Once the two reconnect, a common love of video games turns into a collaboration that would launch them into the pinnacle of the industry.
In their early twenties, successful, rich, and ambitious Sadie and Sam fall into the trapping of success. The two friends who love each other, and are even “in love” sometimes, mature over the next few decades, through loss, failure, disabilities, and other hurdles which are thrown at them by life.
Zohar — Man of la Book
Disclaimer: I got bought book
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