Win, Lose or Die might have fared better had it not been shackled to the Bond franchise, which comes with certain expectations of derring-do fantasy
I thought the writing was good and the characters were interesting. The research into the space program was decent, I just wish there was more of it
I’ve no idea of the book has been updated, the copy I read was outdated and much of it was no-longer relevant due to the speed in which technology evolves
I enjoyed books in a similar vein, but after a strong start, the pace of The Library of Lost Dollhouses by Elise Hooper slowed down
The book does not pretend to be anything more than what it is. The stories are simply written, often relatable, short and get straight to the point
This new, PC world-building is done without nuance, taste, or elegance, shoving activism into the faces of people who just want an escapist fantasy
While certainly not as good as the previous novels, especially those involving spycraft, Mr. Silva still spins an entertaining yarn
This is an easy read; the plot moves fast and some of the parts are very good. Unfortunately, that’s when Gardner leaves tech alone and goes back to spy craft
The art, as magnificent as it was, didn’t drive the story of The Last Ronin forward as much as I usually like in other graphic novels I read
The plot, while historically interesting, goes on irrelevant side stories. The ending is just OK, very strange, and, I thought, unsatisfying.